| Sam B Fury Tree |
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| Haymaker (1 rank) |
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| | This skill allows Sam to unleash devastating blows, taking enemies out with a single hit. |
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| Feel No Pain (3 ranks) | Grim Inspiration (3 ranks) | Sticks and Stones (3 ranks) |
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| | | | This upgrade makes you more resistant to damage while on Fury. | Kills with blunt weapons gain more rage. | Increases your chance of gaining rage when damaged. | - Rank 1 = -10% damage
- Rank 2 = -20% damage
- Rank 3 = -30% damage
| - Rank 1 = +6% rage
- Rank 2 = +12% rage
- Rank 3 = +18% rage
| - Rank 1 = +5% chance
- Rank 2 = +10% chance
- Rank 3 = +15% chance
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| Greater Haymaker (1 rank) |
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| | Fury lasts longer and each punch will launch enemies into the air with spectacular results. |
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| Volatile (3 ranks) | Smash Hit (3 ranks) | Pain Killer (3 ranks) |
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| | | | This upgrade decreases the amount of rage needed to activate Fury. | This upgrade increases the amount of rage gained when hitting enemies in the head with blunt weapons. | Each kill while on Fury regens health when using this upgrade. | - Rank 1 = -5% rage
- Rank 2 = -10% rage
- Rank 3 = -15% rage
| - Rank 1 = +20% rage
- Rank 2 = +40% rage
- Rank 3 = +60% rage
| - Rank 1 = +3% regen
- Rank 2 = +6% regen
- Rank 3 = +9% regen
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| Incredible Haymaker (1 rank) |
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| | Fury lasts even longer and unleash a punch that will literally send your enemies sky high beyond belief. |
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| Sam B Combat Tree |
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| Heavy Hitter (1 rank) |
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| Blunt weapons are more efficient and effective, and you can trigger a special attack.
- +5% blunt damage
- -10% blunt stamina cost
- +1% blunt critical chance
- +5% blunt head damage
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| Devastation (3 ranks) | Effortless (3 ranks) | Maintenance (3 ranks) |
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| | | | This upgrade increases damage and force when using blunt weapons. | This skill gives you a decreased stamina cost when using blunt weapons. | This upgrade increases blunt weapon durability. | - Rank 1 = +3% damage / +10% force
- Rank 2 = +6% damage / +20% force
- Rank 3 = +9% damage / +30% force
| - Rank 1 = -10% stamina
- Rank 2 = -20% stamina
- Rank 3 = -30% stamina
| - Rank 1 = +10% durability
- Rank 2 = +20% durability
- Rank 3 = +30% durability
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| Lights Out (3 ranks) | Tackle (3 ranks) | Exploit Weakness (3 ranks) |
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| | | | This upgrade increases the time your enemies are KO (knocked out for). | This upgrade works in three segments. | This upgrade increases chance to score a critical hit when your enemies' stamina is below 50%. | - Rank 1 = +2 seconds
- Rank 2 = +4 seconds
- Rank 3 = +6 seconds
| - Rank 1 = push enemies away
- Rank 2 = knock enemies down
- Rank 3 = -50% tackle stamina, ramming through locked doors
| - Rank 1 = +2% chance
- Rank 2 = +4% chance
- Rank 3 = +6% chance
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| Blunt Expert (1 rank) |
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| Blunt weapons are more efficient and effective, and you can trigger a special attack and stomp heads.
- +5% blunt damage
- -10% blunt stamina cost
- +2% blunt crit. hit chance
- +10% damage for head attacks
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| Hammer Blows (3 ranks) | Big Stick (3 ranks) | Powerful Impact (3 ranks) |
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| | | | This upgrade increases your chance of performing an instant KO (knockout) with blunt weapons. | This upgrade increases overall damage with two-handed weapons. | This upgrade increases overall damage with modified blunt weapons. | - Rank 1 = +10% chance
- Rank 2 = +20% chance
- Rank 3 = +30% chance
| - Rank 1 = +2% damage
- Rank 2 = +4% damage
- Rank 3 = +6% damage
| - Rank 1 = +2% damage
- Rank 2 = +4% damage
- Rank 3 = +6% damage
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| Critical Impact (3 ranks) | Aimed Shots (3 ranks) | Telling Blows (3 ranks) |
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| | | | Increases your chance of a critical hit with a modified blunt weapon. | Increase overall firearms damage. | This upgrade increases critical hit chance with blunt weapons. | - Rank 1 = +3% chance
- Rank 2 = +6% chance
- Rank 3 = +9% chance
| - Rank 1 = +5% damage
- Rank 2 = +10% damage
- Rank 3 = +15% damage
| - Rank 1 = +1% chance
- Rank 2 = +2% chance
- Rank 3 = +3% chance
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| Earthshaker (1 rank) |
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| This upgrade allows you to literally shake the enemies world with your strikes. You can trigger a special attack and jump-stomp heads.
- +5% blunt damage
- -10% blunt stamina cost
- +3% blunt crit. hit chance
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| Sam B Survival Tree |
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| Recuperation (1 rank) |
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| | This handy skill regenerates 10% of your health per minute. |
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| Money Magnet (3 ranks) | Motivation (3 ranks) | Decoy (3 ranks) |
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| | | | This upgrade increases the amount of money found amongst loot. | This upgrade increases your chances of turning received damage into a stamina boost. | This upgrade increases your chances of attracting enemy attention. | - Rank 1 = +10% money
- Rank 2 = +20% money
- Rank 3 = +30% money
| - Rank 1 = +10% chance
- Rank 2 = +20% chance
- Rank 3 = +30% chance
| - Rank 1 = +10% threat
- Rank 2 = +20% threat
- Rank 3 = +30% threat
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| Hardened (3 ranks) | Picklock (3 ranks) | Deeper Pockets (3 ranks) |
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| | | | This upgrade decreases the amount of melee damage received. | Allows you to pick locks of the corresponding level. | This handy upgrade increases the number of backpack slots. | - Rank 1 = -5% damage
- Rank 2 = -10% damage
- Rank 3 = -15% damage
| - Rank 1 = Level 1 locks
- Rank 2 = Level 2 locks
- Rank 3 = Level 3 locks
| - Rank 1 = +2 slots
- Rank 2 = +4 slots
- Rank 3 = +6 slots
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| Regeneration (1 rank) |
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| | This handy skill regenerates 15% of your health per minute. |
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| Bone Breaker (3 ranks) | Bulletproof (3 ranks) | Backfire (3 ranks) |
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| | | | Amount of XP gained for breaking enemies' bones increased. | Reduces bullet damage received. | Enemies receive damage when knocking you down. | - Rank 1 = ×2 XP
- Rank 2 = ×3 XP
- Rank 3 = ×4 XP
| - Rank 1 = -6% damage
- Rank 2 = -12% damage
- Rank 3 = -18% damage
| - Rank 1 = ×1 damage
- Rank 2 = ×2 damage
- Rank 3 = ×3 damage
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| Last Stand (3 ranks) | Fence (3 ranks) | Custom Maintenance (3 ranks) |
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| | | | Decreases damage received when health is below critical level. | This increases the price of items you sell. | This increases durability of your modified weapons. | - Rank 1 = -20% damage
- Rank 2 = -40% damage
- Rank 3 = -60% damage
| - Rank 1 = +10% increase
- Rank 2 = +20% increase
- Rank 3 = +30% increase
| - Rank 1 = +10% durability
- Rank 2 = +20% durability
- Rank 3 = +30% durability
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| Rebirth (1 rank) |
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| | This skill allows you to repair vital organs and regenerate 20% of your health every minute. |
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